Granarinth was left at
birth to the care of the sullen mountain dwarves and spent the first years of his life in
and about their underground hold. There he learned the Dwarven philosophies on the
harshness of war and life, the beauty of somber song, and kinship to the dark (thus,
his well developed elvensight). All he knows of his origins was gleaned from the
dwarven couple who acted as guardians in his youngest days, it was they who gave him his
first name, which means simply "deep earth".
Upon early adolescence, he was entrusted to the care of a dwarven ally, the sylvan elves of Lindeloria. This was a change Granth merely accepted as a rite of passage given his elven blood. Granth finally felt at home as he learned the beauty, lore, and secrets of the greenwood.
When Granth became of age at 20, he underwent the ritual of elven "becoming". He was sent to seek the mighty tu-wauten or "path bringer." In his presence, Granarinth learned the kinship of trees, the perfect wisdom of nature, and the sacred lore of the elements. Granth relished the freedom and fire of his elven blood and it drove him to accomplish all of the difficult tasks his tu-wauten gave him.
Before returning to the vale of Lindeloria he was given the elven name
"Alandore" and was bestowed the blessing of the wood. He was the first
half-blood to complete the rite as far as any elder could reckon. Welcomed warmly back to
the vale, Granth continued his studies of fey song, culture, stealth, and warfare (a keen
interest). He was soon becoming by human terms, an adult. It was at this realization
that the elves came to accept, much to their dismay, that Granth had a human side yet
unrealized. So it was that they sent him forth to seek the world of men and it's harsh
Within a year of
entering man's world, Granth had joined the Aerie of Tir Thalor, a mercenary army renown
as "The Great Defenders." With Granarinth's wide popularity as a leader in
the Fourth Tier, his proven battle-skill, and plain good sense for strategy, he came to
the attention of the generals. They wasted little time bringing him up to the Second Tier
rank of field marshal. There he has resided for decades and wishes no more for
advancement, for he rather enjoys the close camaraderie of his men, and his reputation of
being inadverse to fighting alongside (or out in front of) the lowliest of infantry.
In recent years, Granarinth came across the eastern sea with some of his most trusted men and women to the realm of F.A.L.O., landing on a coast known as Sandy Point. There, he came to know a group of fey that had just recently banded together into a clan. Granth has found growth and adventure with this fey clan and a warmth he thought not possible outside his homelands.
Thus Granth has sworn to protect the honor and integrity of this clan, and add as much of himself as is needed for it's success; for, now this is also his home. Granth can be sullen, moody, and guarded in manner, or wistful, light, and good natured. This mostly depends upon situation and company. Those that befriend Granarinth know that he can be difficult to warm up to, but once he is won over he is a strong, unswervingly loyal ally. Those that cross him never sleep well for long.